Virtual Reality is Here – and You’re Not Ready
Virtual reality is quickly making its way into mainstream digital life, and the implications for business and lifestyle alike are extraordinary. Businesses that aren’t yet strategizing ways to capitalize on the immersive experiences that virtual reality will deliver are already behind, says Professor Jeremy Bailenson. A natural extension of every major technology we use today, virtual reality will be used to communicate, learn and entertain; it has the potential to transform education, preventative medicine, and just about every domain imaginable. Professor Bailenson explores the possibilities of virtual reality, and how it can – and should – be used to definitely change how people think about, purchase and interact with products and services, and the companies behind them.
Acing the Virtual Revolution of Teaching and Learning
Spurred by technology, education is on the verge of major transformation. Virtual reality will be a key part of its evolution, says Professor Jeremy Bailenson. He navigates the possibilities of virtual reality to: present complex data in accessible ways that are both fun and easy to learn; allow students to interact with objects/information in the environment; foster collaboration and social integration, among many others benefits and capabilities. Professor Bailenson explores how virtual reality will positively impact curriculum, assessment tools and student/teacher relationships, and discusses the terrific opportunity to break the boundaries of traditional education through virtual reality technology.
The Consumer Influence – and Impact – of Virtual Reality
Virtual reality is powerful – and empowering. The immersive technology can be used to compel people to save more for retirement; help individuals see the benefits of a weight loss program and inspire them to stay the course; teach people how to avoid occupational hazards and adhere to safety protocol. The possibilities are infinite, and Professor Jeremy Bailenson helps organizations of every industry and audience envision the value of virtual reality. It’s no longer a question of if – it’s when, he says, and it will alter how consumers think about, purchase and interact with products and services and the companies behind them.